Thursday, September 9th 2010, 10:25pm UTC+2
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[PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=1 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=0 [EFFECT] EnableBloom=1 EnableOcclusion=0 EnableReflection=0 EnableMotionBlur=0 EnableWater=0 EnableShadow=0 DepthBias=0 [INPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyShadow=119 KeyWater=118 [REFLECTION] ReflectionPower=100 ChromePower=100 UseCurrentFrameReflection=1 ReflectionQuality=1 ReflectionSourceSpecular=50 ReflectionSourceTFactor=50 UseAdditiveReflection=1 ReflectionDepthBias=0 UseLowResReflection=1 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=100 EnvBumpOffset=100 [BLOOM] BloomPowerDay=7 BloomFadeTime=1000 BloomConstantDay=1 BloomQuality=0 BloomScreenLevelDay=75 BloomCurveDay=0 BloomPowerNight=18 BloomConstantNight=2 BloomCurveNight=0 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=40 BloomAdaptationMultiplier=50 BloomAllowOversaturation=1 [SSAO] UseFilter=1 OcclusionQuality=2 FilterQuality=1 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLightning=1 FadeDistance=50 [COLORCORRECTION] DarkeningAmountDay=30 ScreenLevelDay=70 ScreenLevelNight=1 DarkeningAmountNight=15 GammaCurveDay=0 GammaCurveNight=-2 ColorSaturationDay=1 ColorSaturationNight=0 UsePaletteTexture=0 [PLUGIN] WeatherMod=0 [WATER] UseWaterDeep=0 WaterDeepness=20 WaterQuality=0 [SHADOW] ShadowFadeStart=40 ShadowFadeEnd=80 ShadowAmountDay=100 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=1 UseShadowFilter=0 FilterQuality=2 ShadowBlurRange=30 [ENGINE] ForceAnisotropicFiltering=0 MaxAnisotropy=8 ForceDisplayRefreshRate=0 DisplayRefreshRateHz=60 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=0 MotionBlurRotation=0 |






